Sunday, 16 September 2012

Short Film - Codes & Conventions the Effect

"Back to Solitude"


Mise-en-scene
The use of the setting, costume and decor with in the short film supports the narrative and story of  “Back to Solitude” . They act as an aid to illustrate and informed the audience of the somewhat complicated narrative structure. However lighting has been used in an unusual way within the short film, at the beginning where the narrative was presenting the end of the relationship depicted it would be conventional to use low-key lighting to reflect the sombre mood. However within the short film the beginning depicting the end of the relationship was presented with high-key lighting where as the end depicting the beginning of their relationship was depicted with low key lighting. This supports the reverse narrative structure and also the non-diegetic voice-over, and therefore the lighting is in juxtaposition with what’s happening within this scene but supports the narrative voice over as well. This adds another layer of semantic elements to the film, that assists the audience understanding of this complicated narrative.


Cinematography
The framing within the short film, over the shoulder and point of view shots act as a means in which to create a superficial relationship between the characters within the film and the audience. They also act to illustrate the character is tumultuous relationship and help the audience to identify with it. The scale of shots also supports this superficial relationship however through the distance that is depicted between the camera and the actors. However the scale goes further than that and whereas the narrative is presenting the reverse of what actually happening, the shot scale refers to what actually is being depicted within the sea. So for example the beginning displayed the end and the scale of framing refers to this as the shot is displayed to the audience is a long shot of both characters. Whereas, at the end, portrays the beginning,  the scale is a close up to the characters faces so the audience are forced to create a superficial bonds with the characters. The use of motion also supports this connection between characters and the audience with the use of racking focus, as very often when both characters are presented within a frame, instead of changing the position, the focus is changed from one character to the other which depicts the relationship between both.

Editing
The Dip to Black has been used within the editing to refer to the change in either location or time within the film. This supports the reverse narrative as the audience is always slightly unsure at what moments in the relationship are they being presented with. Furthermore the dip to black also supports the jump in time from the beginning to the end of the film and acts as bridging the difference moods within the scenes. The slow rhythm of the film can support the narrator’s slow pace to the voice-over but also can reinforce the prolonged and endured relationship between both characters. It is all the editing has been used to create a reverse style of story whereas the narrative presents the linear structure beginning to end, the editing has been used to reverse the narrative and create a cyclical narrative where the beginning is the end in the end is the beginning.

Sound
Within the short film parallel sound is used, however at the moment is sound effect is as which sounds very similar to the sound of audio being reversed. This supports the idea of the reversed narrative within the films, and appears at significant moments where, what the narrator is saying and what is actually happening is in juxtaposition to each other. There is no diegetic dialogue within the film but only non-diegetic voice over and music. This supports the idea of there being an outsider observing this relationship but also how the reverse narrative is created.


Mr. Foley



Mise-en-scene
All of the encompassing mise en scène within the short film supports the ironic nature of the film however the use of the high-key light reinforces and signifies the superficial nature of this dream like scenario. The use of the setting and costume signifying the hospital and how it is featured at the beginning and also the end of the film can signify this is an ongoing and repetitive treatment, this just exaggerates the humour and comical aspects of the narrative.

Cinematography
The use of the cold colour to the film reinforces the superficial quality and emphasises the comical aspects in a similar way to the high-key light. The use of the high angle combined with the long shots reinforces the humour within the scene as it creates distance between the character and the audience and the viewer doesn’t become as connected to the character therefore what happens towards him is seemed to be more satirical. The use of tracking and steadycam add some motion toward the scene and also adds the idea of the audience following what is happening to the character almost as if their are a person with in this scene rather than an objective viewer.

Editing
A dip to black transition has been used to infer the passing of time between one moment and another bridging the gap between two scenes. This affects the audience as the continuity editing has been used to move the story on without giving the appearance of the passing of time. This combined with the use of the cheat cuts in quick succession adds to the quick pace of the short film which adds to the drama and the excitement that is required to keep the story engaging and comical.

Sound
Interesting aspect of this short film is the source of the sound as though the foley artists are presented within the film and of the sound effects are applied Post production therefore they are post synchronised to the film. Whereas, though in fact the artists and the sounds they are creating are presented with in the diegesis the  sounds become diegetic rather than non-diegetic, even though they are non-diegetic. By the fact that the sounds are matching the action presented on screen they automatically fall into the category of being parallel audio which is important for the short film as it is the audio that drives the story and ads that comical aspects.


Plot Device



Mise-en-scene
Within the short film there is an array of different genres which are presented. This creates a challenge for the mise en scène and defining each element within it. Therefore because the genres are so varied and extensive the mise en scène hast to comform with a genre that is trying to be presented there for the setting, lighting, space, costume and decor all has to match the codes and conventions to each genre as by the very nature mise en scène is one of the first and most obvious aspects for the audience that identifies what genre they are watching. The mise en scène matches the genre that is being presented, within the short film.

Cinematography
In a very similar way to the Mise-en-scene the cinematography the scale and framing think has to match the genre and its codes and conventions. Therefore the whole range of scales from extreme longshot to extreme close-up has been used to identify and suggests the genre that is being presented. The movement has also been used to add emphasis on certain elements to the use of tracking, zooming and tilting throughout all genres no matter what they are. Disengages and emphasises certain elements within the film to draw the audiences attention to the significance undramatic quality of each of them.

Editing
Throughout the short film a lot of re-establishing shots we used, this is significant as because there is a variety of genres, when they change the audience hast to refamiliarise themselves and associate themselves with what is being presented. Therefore re-establishing shots and we used to aid this process of readjusting the audience to the new genre that is being portrait. Through the use of cheat cuts and continuity editing a quick pace has been achieved to add excitement and intrigue to the film combined with the large array of different scales and framing that I pieced together to acts the excitement for the audience.

Sound
Again the sound has been used to identify and exaggerate the codes and conventions for each genre, four example when the film noir was portrayed of voice over was used rather than diegetic dialogue as this is the norm for a film noir. To keep the coherency and familiarity for the audience parallel sound was used so they can quickly and easily identified for what the genre is being portrayed.


Loop



Mise-en-scene
The mise-en-scene of this short film adds to the supernatural and alternative reality aspect as due to the high-key lighting and the modern clean lined kitchen the realism of this piece is almost true real but it looks fake and therefore adds to the alternative and macabre aspect that this film in braces. This is a one minute short film the location only being a kitchen quickens and cuts the time that is needed to explain the new location and therefore the story is explain quicker.


Cinematography
This short film has a limited range of scales and an even smaller range of movements however both of these add to the speed in which the film has to be delivered as the more complicated movements and shot types are the longer it takes the audience to familiarise themselves with what’s happening within the scene. Whether there is an array of different framing styles especially the worm level and birds eye view of missing this adds to the pace of explaining and demonstrating what is happening within the scene I has the birds eye view and worm shot show more of the surrounding elements within a standard framing.

Editing
Through the use of cheat cuts and continiuty editing the pace of the short film is kept quick which is important as the director at least defeats the entire story into a single minutes and therefore through the use of limited shots scales and movements the story can be kept simple and the pace can be kept quick.

Sound
There were only ambient sounds used within the short film this is because dialogue takes up time and stop the story from moving forwards and with this short film moving the story forward is the most important aspect for keeping its consistent within the one minute timeframe.


Love Sick




Mise-en-scene
Once again the use of high key lighting within this short film adds to the, comical elements and humour. Whereas the other elements of mise-en-scene are directly related to the plot of the story and how it plays out. High-key light could signify the humour within short films as comedy is usually considered to be bright and enjoyable and therefore the use of the high key lighting infers and reinforces this ideology.

Cinematography
There is a limited range of different shot scales within this short film which could directly relates to the director wanting to build a relationship between the characters and the audience and therefore using shot that are closer to the main character to build the connection between them both. As well as to signify key elements and important aspects to the film that will be used later to advance the comedy with in the film. As well is this a range of movements have been used to engage and aid the progression of the film as for the majority of it the main character is running and therefore to have a static shots would be dull and an interesting warehouse to have a moving tracking shots there is some sort of extra engagement and excitement that is built for the audience.

Editing
Cross dissolve’s have also been used to link different scenes together with the same meaning and therefore the audience takes those ideas and applied in to the next shot and therefore both scenes have a similar tone and meaning that wants to be created. However this also can jump the story along in the diegesis time streem therefore increasing the rhythm and quickening the pace of the film which also adds another, call element of how quick this whole cyclical structure and narrative has come around.

Sound
A voice-over has been used with in the short film rather than diegetic dialogue as to use dialogue the character has to be shown speaking for the audience to understand and relates to the character where as the voice-over keeps the story moving while given the description and significance to the shops that being shown. Parallel sound has also been used to emphasise and exaggerate comical aspects of this short film.

Saturday, 15 September 2012

Investigation into Audience.

I have created an audience survey, that tries to identify what an audience that watches short films desires and also requires for a film lasting 5 minutes. I have designed my questions so that they are easy to understand but allow me to gather all the needed information about genre, narrative, audience and means of consumption. I hope by the end of September I will have gathered all the responses that I need, and by the end of the first week in October have analysed all of my responses.

Friday, 14 September 2012

Short Film - Codes & Conventions

I have analysed the codes and conventions of both film posters and reviews, yet there is a gaping hole in my research into the codes and conventions for the actual product I am making, a short film. This is a significant area of research that needs to be completed, as this will decide and infer how I will appropriate, transform and subvert the codes & conventions to engage and interest my audience without alienating them from the traditional and the norm.

The last three posts (post one, two and three) have been me identifying from 30 short films the technical areas that were present in each from the aspects of miss-en-scence, cinematography, editing, sound, narrative and genre. However now I need to collate all this information into the conclusion, deciding what the codes and conventions actually are for short films.

From my watching and analysing of short films I have distilled that-

Miss-en-scence:

The aspects of decor, setting, costume, space and acting - all depend on the plot of the short film and can change according to the genre which is being portrayed.

However between low and high-key lighting, the majority of short films use high-key lighting. This could be for several reasons the first, and probably the main reason is due to the genre of the short film. However another reason could be that because short films usually have a low budget and therefore lighting rigs may not be able to be acquired, and therefore is usually shot in natural light in which itself is high-key.

Cinematography:

Between focus of deep and shallow most of the short films that I have analysed use shallow focus rather than deep focus - the most logical reason that I can see for filmmakers to use shallow focus over deep focus is that within a short film there is limited amount of time that bonds and connections can be made between the audience and characters. Therefore shallow focus is implemented to quicken this relationship building, progress quickly towards the main story of the film.

The other qualities of cinematography (e.g. Colour) depends on the style of filming that the short film is trying to go for.

Between the framing of high and low angle I discovered that I have noticed more high angle framing in short films them low angle. I can't see any logical reason why the angles would be so vastly different, although they are used for different aspects of filmmaking they portray a similar meaning (the position of the person in the film).

The whole range of scales were used for the cinematography from extreme long shot to extreme close-up, it depended on what needed to be represented. However from the range of scales there could be a medium shots was the most used throughout all of the short films that I analyse, and then close-ups, long shots and mid-close shops and then mid-long shots. I believe that medium shots are used for the same reason as shallow focus was, to build bonds and connections quicker between the audience and the characters.

Finally every possible movement of the camera was used in the range of short films, however tracking shots featured most often followed by steady cam, tilts, pan and zooms. The most likely reason for this is that tracking shots is the most classical and traditional form of movement within cinema and also is the easiest movement, in terms of integrating it seamlessly with the action of the film.

Editing:

Through my analysis of short films I discovered that editing was kept to the simplest and central elements within short films. The 180 degree rule was used to not disorientate the audience from the action, continuous editing was used to create a seamless narrative combined with cheat cuts to keep the pace quick and shot reverse shots to show action and dialogue in a simple yet sophisticated way.

Sound:

Similar to editing, the sound was kept simple very often using parallel sounds with the action of the scene and again some did and some didn't use diagetic or non-diagetic sound within the film. The sound was used to complement the genre and narrative of the short film rather than instead.

Narrative and Genre:

The genre was open for choice there was no strict convention for what the genre had to be in regards to short films. In a similar way there was no strict guidelines for what the narrative had to be. However, usually I have discovered that most short film have a closed narrative referring to there being a definite conclusion at the end.

I think I have identified the key areas that are consistent to short films, I can now decide if I want to appropriate, transform and subvert these codes & conventions. However I do still think I need to identify the effect for the codes & conventions for five short films on the audience.

Tuesday, 11 September 2012

Short Film - Codes & Conventions Part 1/3

Video Mise-en-scene
Sebastian's Voodoo Decor Setting Lighting Space Costume Acting
Voodoo Doll
Needles
Pestle
Workshop
Africa
Low-key
High-key (at end)
Shallowspace War Paint  Cruel
Cinematography
Quality
Colour - Dark grey/browns
Low Contrast
Shallow Focus
Framing
High/Low Angle
High Level
Scale
MLS
MCU
CU
ECU
Movement
Tracking
Tilt
Zoom In/Out
Editing
Transitions
Cheat Cut
SRS
Matches
MoA
Duration
Quick Rhythm
Style
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Non-Diegetic - Tribal
Diegetic - Metal chains
Dramatic purpose
High Volume
Long Sustain
Narrative / Genre
Captivity, Myth Quest narrative. Closed Narrative.
Drama -Tragedy, Horror - Macabre
Leave Me Mise-en-scene
Decor Setting Lighting Space Costume Acting
Photos
Lens
Camera
Clock
Pen
Frame
Bedroom
Outside
Town centre
Home party
Lake
Highkey
Natural Light
Frontally
Offscreen Space
Male Suit
Fancy Dress
Woman's Dress
Typage
Emotional
Cinematography
Quality
Colour-Cool, Dull
Low Contrast
Low Exposure
Shallow Focus
Framing
High Angle
High Level
Canted Framing
POV
Following Shot
Scale
ELS
MS
CU
ECU
Movement
Steadycam
Pan
Tilt
Editing
Transitions
Cheat Cut
Inercutting
Dip to black
SRS
Matches
MoA
Duration
Quick Rhythm
Style
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Diegetic - Speak
Non-Diegetic - Muisc
Ambient Sound
Offscreen Sound
Emotional purpose
Sustain
Median volume
Narrative / Genre
Epic, Fantasy, Quest narrative, Closed Narrative.
Drama - Love, Action / Adventure - Escape, Sci-Fic - Virtual Reality
3X3 Mise-en-scene
Decor Setting Lighting Space Costume Acting
Baskball
Mop
Coffee
Screens
Gym hall
Office
Corridor
High-key
Low-key
Deep Space
Frontality
Guard suit
Clean suit
Sports wear
Comdey
Typage
Cinematography
Quality
Colour - Cool and warm 
Deep Focus
Framing
High angel
Low-level
High-level
POV
Scale
ELS
LS
MLS
MS
CU
Movement
Tracking
Pan
Crane Shot
Editing
Transitions
Cheat cut
Intercutting

Matches Duration
Slow-mo
Slow-Rhythm
Style
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel sound Diegetic - ball bounce
Non-Diegetic - Music
Comical music
Median Volume
Narrative / Genre
Fable, Quest narrative, Closed Narrative.
Comedy - Fish-out-of-water Comedies
Mr. Foley Mise-en-scene
Decor Setting Lighting Space Costume Acting
Bandages   Hospital
Carparking lot
High-key Frontality
Shallow Space
Nurse outfit Typage
Cinematography
Quality
Colour - Cool
Shallow Focus
Framing
POV
High Angle
Low Angle
Scale
LS
MLS
MS
MCU
Movement
Tracking
Steadycam
Editing
Transitions
Dip to black
Cheat cut
SRS
Matches
ELM
Duration
Quick Rhythm
Style
Continuity Editing
180 rule
Sound
Sound Editing Source Qualilty
Sound bridge
Parallel Sound
Diegetic - Performer
Non-Diegetic - all Sounds
Post-Synchronization
Loud Volume
No Reverb
Narrative / Genre
Tall tale, Fantasy, Closed Narrative.
Comedy - Satire, Sci-Fi-Satanic Stories.
Half Mise-en-scene
Decor Setting Lighting Space Costume Acting
Bed
Train
Home
City
Train
Low-key
High-key
Shallow
Offscreen
Pyjamas
Casual
Typage
Cinematography
Quality
Colour - Cool, Yellow Hue
Deep Focus
Racking Focus
Framing
Low Angle
High Level
Bird’s-eye views
Scale
MLS
MS
MCU
CU
Movement
Editing
Transitions
Cheat Cut
Intercutting
Matches
MoA
Duration
Medium Rhythm
Style
Continuity editing
180 Rule
Split screen
Sound
Sound Editing Source Qualilty
Sound Bridge
Parallel Sound
Diegetic - All sounds
Non-Diegetic - Muisc
Ambient
Post-Synchronization
Medium Volume
Loud Ambient
Narrative / Genre
Quest, Short story, Closed Narrative.
Drama - Love, Gay and Lesbian, 
A Family Portrait Mise-en-scene
Decor Setting Lighting Space Costume Acting
Camera
Lighting
Photo Studio High-key Shallow
Frontality
Formal Caricatures
Cinematography
Quality
Colour - monochromatic, bursts
Shallow Focus
Medium Contrast
Framing
POV

Scale
LS
MS
MCU
CU
Movement
Pan
Editing
Transitions
Cheat cut
SRS
Matches Duration
Quick Rhythm
Style
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty

Diegetic - Speech
Synchronus
Voice Over
Medium volume
Narrative / Genre
Fantasy, Tall tale, Closed Narrative.
Sci-Fic - Virtual Reality, Comdey - Satire
Move Mise-en-scene
Decor Setting Lighting Space Costume Acting

World High-key Deep
Frontality
Offscreen
Travelling
Cinematography
Quality
Colour - Bright
High Contrast
Deep Focus
Framing
Wide Angle Lens
Scale
ELS
LS
MLS
MS
MCU
Movement
Editing
Transitions
Cheat cut
Jump cut
Matches
MoA
Duration
Very Quick Rhythm
Style
Continuity Editing
Sound
Sound Editing Source Qualilty
Parallel Sound Diegetic - Ambient
Non-Diegetic - Music
Ambient - Low Volume
Music - High Volume
Narrative / Genre
Short story, Tall tale, Biography, Closed Narrative.
Action / Adventure - Lost Continents, Sci-Fi - Time or Space Travel
The Killing Joke Mise-en-scene
Decor Setting Lighting Space Costume Acting
Balloon
Jack-in-a-bo
Streets
Junkyard
High-key Deep Space Red Dress Typage
Cinematography
Quality
Colour - cool, cloudy
High contrast
Shallow Focus
High Exposure
Framing
Reframing
High Angle
Low Level
Scale
ELS
LS
MLS
MS
MCU
CU
Movement
Tracking
Tilt
Pan
Steadycam
Editing
Transitions
Cut-in, Cut-Out
Cheat cut
Jump Cut
Matches
ELM
Duration
Slow to start
Quick Rhythm in middle 
Style
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Sound Bridge
Contrapuntal Sound
Diegetic - Ambient, protagonist cries
Non-diegetic - music, gun fire
Post-Synchronizarion
Ambient - Low Volume
Music - High Volume 
Narrative / Genre
Fantasy, Tall tale, Closed Narrative.
Horror - Macabre / Serial Killers, Comedy - Comedy Thrillers
'Back to Solitude' Mise-en-scene
Decor Setting Lighting Space Costume Acting
Cigarette
Drinks
Mobile
Fields
Home
City
High-key
Low-key
Deep Space
Shallow Space
Leather
T-shirts
Typage
Cinematography
Quality
Colour- Bright, Cloudy
Low Contrast
Shallow Focus
Framing
Over the Shoulder
High angle
POV
Scale

ELS
LS
MLS
MS
MCU
CU
Movement
Racking Focus
Editing
Transitions
Dip to Black
Cheat cut
SRS
Matches Duration
Low Rhythm
Style
Continuity Editing
180 rule
Reverse of editing (the beginning is the end)
Sound
Sound Editing Source Qualilty
Contrapuntal sound Non-diegetic - Voice Over
Narrative / Genre
Short story, Biography, Closed, Reverse narrative
Drama - Love
Bloodrop Mise-en-scene
Decor Setting Lighting Space Costume Acting
Picture
Train
Chairs
Living room
Stuido
High-key
Low-key
Deep space Casual clothes Typage
Cinematography
Quality
Colour - clean
Deep Focus 
Framing
High Angle
Bird's eye view
Scale
LS
MLS
MS
MCU
Movement
Steadycam
Tracking
Editing
Transitions
Cheat Cut
SRS
Matches Duration
Quick Rhythm
Style
Continuity Editing
Sound
Sound Editing Source Qualilty
Parallel Sound Non-Diegetic - Music
Diegetic - Speech
Medium volume
Narrative / Genre
Fantasy, Short story, Tall tale, Closed narrative
Sci-Fi - Virtual Reality, Drama - Love

Short Film - Codes & Conventions Part 2/3

Video Mise-en-scene
Go All Day Decor Setting Lighting Space Costume Acting
Desk
Skateboard
TV
Locker
High School High-key Deep Space Security guards
Casual clothes
T-shirts
Children
Cinematography
Quality
Colour - Cool
Deep Focus
Framing
High Angle
Reframing
Scale
LS
MLS
MS
MCU
Movement
Steadycam
Editing
Transitions
One Take
Matches Duration
Fast Rhythm
Style
Continuity Editing
180 Rule
One shot
Speed up
Sound
Sound Editing Source Qualilty
Parallel Sound Diegetic - Ambient Medium Volume
Narrative / Genre
Short story, Biography,  closed narrative
Comedy - School Day
The German Mise-en-scene
Decor Setting Lighting Space Costume Acting
Planes Sky CockpitHigh-key Shallow Space
Frontality
WW2 Fighter pilot Typage
Cinematography
Quality
Colour - Bright
Shallow Focus
Framing
High Angle
Low Angle
Low Level
Scale
ELS
LS
MLS
MS
MCU
CU
Movement
Steadycam
Tracking

Editing
Transitions
Cheat Cut
SRS
Matches
MoA
ELM
Duration
Fast, Tense Rhythm
Style

Continuity Editing
180 Rule
Slow Mo
Sound
Sound Editing Source Qualilty
Sound Bridge
Parallel Sound
Diegetic - Speech
Non-Diegetic - Guns
Ambient
Post-Synchronization
High Volume 
Narrative / Genre
Quest,Captivity, Realistic fiction, Closed narrative
War - Aerial Combat, Aviation, Drama - Political Dramas
Address Is Approximate Mise-en-scene
Decor Setting Lighting Space Costume Acting
Computer
Toys
Street Natural
High-key
Shallow Space Casual clothes
Cinematography
Quality
Colour - Bight, Simple
Shallow Focus
Framing
High Angle
Low Level
Scale
MS
MCU
CU
ECU
Movement
Zoom shot
Tracking
Editing
Transitions
Cheat Cut
Cut-in, Cut Away
Matches Duration
Low Rhythm
Long Take
Style
Continuity Editing 
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Non-Diegetic - Music Low/Medium Volume
Narrative / Genre
Fable, Quest,Tall tale, closed narrative
Action / Adventure - Searches/Expeditions, Sci-Fi- Virtual Reality
The Gift Mise-en-scene
Decor Setting Lighting Space Costume Acting
Present
Robots
City High-key Deep Space Winter clothes Typage
Cinematography
Quality
Colour - Cool, Dull
Shallow Foucs
Framing
High Angle
Reframing
Scale
LS
MLS
MS
MCU
Movement
Tracking

Editing
Transitions
Cheat Cut
Matches Duration
Slow Rhythm
Style
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Non-Diegetic - Music, machinery
Diegetic - dialogue 
Low Volume
Narrative / Genre
Fable, Fantasy, Realistic fiction, Tall tale, open narrative
Sci-Fi- Virtual Reality, Action / Adventure - Conspiracy Thriller, Treasure Hunts
Sight Mise-en-scene
Decor Setting Lighting Space Costume Acting
Sofa Bookshelf Carpet Home High-key Shallow Space Pyjamas Typage
Cinematography
Quality
Colour - minimalistic
Low Contract
Shallow Focus
Framing
POV
High Angle
Low Level
Bird's eye view
Scale
MLS
MS
MCU
CU
Movement
Tracking

Editing
Transitions
 Cheat Cut
SRS
Matches Duration
Slow Rhythm
Style
Augmented reality
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Diegetic - Speech, Ambient
Non-Diegetic - Music, Computer sound effect
Loud/ medium Volume
Sustain
Narrative / Genre
Captivity, Tall tale, News, Closed narrative
Sci-Fi- Virtual Reality
Lost Memories Mise-en-scene
Decor Setting Lighting Space Costume Acting
Phone
Camera
Paris High-key Deep Space
Frontality
Winter Clothes Yypage
Cinematography
Quality
Colour - Cool
Shallow focus
Framing
High Angel
Low Angle
POV
Scale
ELS
LS
MLS
MCU
CU
ECU
Movement
Track
Streadycam
Pan

Editing
Transitions
Cheat Cut
SRS
Matches Duration
Quick Rhythm
Style
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Non-Diegetic - Music
Voice Over
Music - Volume Low
Narrative / Genre
Realistic fiction, Biography, Closed narrative
Sci-Fi- Virtual Reality, Drama - Life Story
Thrush Mise-en-scene
Decor Setting Lighting Space Costume Acting
Drink Garden
House
City
Clubs
High-key Shallow Space Everyday Clothes Typage
Cinematography
Quality
Colour - Natural/B&W
Shallow Focus
Framing
High Angle
Scale
MLS
MS
MCU
CU
Movement
Editing
Transitions
Wipe
Cut-in, Cut Away
Jump Cut
Matches Duration
Quick Rhyhtm
Style
Continuity Editing
180 Rule
Montage
Sound
Sound Editing Source Qualilty
Parallel Sound Non- Diegetic - Music
Voice Over
High Volume
Narrative / Genre
Quest, Biography, Short story, Closed narrative
Drama - Life Story, Comedy - Teen/Teen Sex Comedies
Plot-oon Mise-en-scene
Decor Setting Lighting Space Costume Acting
Bombs
Cow
Drink parasols
Garden
War (trenches)
High-key Shallow Space Arms toy 
Cinematography
Quality
Colour - Bright
High Contrast
Framing
Bird's Eye View
High angle
Ranking Focus
Low Level
Scale
ELS
LS
MS
CU
Movement
Hitchcock Zoom
Tilt
Tracking
Zoom
Editing
Transitions
Cheat Cut
Matches
MoA
Duration
Quick Rhythm
Style

Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Non-Diegtic - all Sound
Voice over
Post-Sunchronizarion
High Volume
Narrative / Genre
Historical fiction, Short story, Closed Narative
War - Anti-war, Civil War, Comedy - British Humor, Parody
Blinky™ Mise-en-scene
Decor Setting Lighting Space Costume Acting
TV
Bubble Gun
Knife
Home
Garden
City
High-key
Low-key
Shallow Casual clothes
Cinematography
Quality
Colour - natural
Low contrast
Shallow Focus
Framing
Low Level
High Angle
Scale
LS
MLS
MS
MCU
CU
Movement
Tracking
Zoom
Steadycam
Editing
Transitions
Cheat Cut
SRS
Matches
GM
Duration
Quick Rhythm
Style
Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Diegetic - Speech
Non-Diegetic - Music and Robot
Medium/High Volume
Narrative / Genre

Realistic fiction, Quest, News, Closed Narrtive
Sci-Fi- Virtual Reality, Horror - Serial Killers, Macabre
Plot Device Mise-en-scene
Decor Setting Lighting Space Costume Acting
Button
Mail
Car
Gun
Office
Street
High-key Shallow Casual clothes
Bride
Spy
Typage
Cinematography
Quality
Colour - natural, B&W
Shallow Focus
Framing
Low Angle
Low Level
High Angle
Scale
ELS
LS
MLS
MS
MCU
CU
ECU
Movement
Tracking
Zoom
Tilt
Editing
Transitions
Cheat Cut
SRS
(Re) Establishing
Matches
MoA
Duration
Quick Rhythm
Style

Continuity Editing
180 Rule
Sound
Sound Editing Source Qualilty
Parallel Sound Non-Diegetic - Music
Diegetic - Speech
Voice Over
Ambient Sound
High Volume
Narrative / Genre
Fantasy, Realistic fiction, Tall tale, Closed Narrative

Sci-Fi - Virtual Reality, Aliens, Extra-Terrestrial, End of World, Action / Adventure - Guy Films, Comedy - Teen/Teen Sex Comedies, Crime & Gangster - Film Noir, Drama - Teen (or Youth) Films, Horror - Classic Horror